Archive for the ‘3D modeling’ Category

OpenGL 3.0 Released

August 14th, 2008

OpenGL 3.0 is out.  Mixed reviews abound.

OpenGL 3.0 introduces dozens of new features including:

  • Vertex Array Objects to encapsulate vertex array state for easier programming and increased throughput;
  • non-blocking access to Vertex Buffer Objects with the ability to update and flush a sub-range for enhanced performance;
  • full framebuffer object functionality including multi-sample buffers, blitting to and from framebuffer objects, rendering to one and two-channel data, and flexible mixing of buffer sizes and formats when rendering to a framebuffer object;
  • 32-bit floating-point textures and render buffers for increased precision and dynamic range in visual and computational operations;
  • conditional rendering based on occlusion queries for increased performance;
  • compact half-float vertex and pixel data to save memory and bandwidth;
  • transform feedback to capture geometry data after vertex transformations into a buffer object to drive additional compute and rendering passes;
  • four new texture compression schemes for one and two channel textures providing a factor of 2-to-1 storage savings over uncompressed data;
  • rendering and blending into sRGB framebuffers to enable faithful color reproduction for OpenGL applications without adjusting the monitor’s gamma correction;
  • texture arrays to provide efficient indexed access into a set of textures;
  • 32-bit floating-point depth buffer support.

Slashdot did not sound happy.  FUD?

Tags:
Posted in 3D modeling, Software, Standards | Comments (0)

Big Buck Bunny Released

May 30th, 2008

Big Buck Bunny

Blender’s 10-munite demo video, a follow-up for Elephant’s Dream, has finally been released.  It demonstrates all the wonderful things that can be done with Blender (especially with fur).  It is released under CC by.

We’ve collected several mirrors worldwide for a stable and – hopefully fast – hosting of the BBB movies. You can download the files in four different flavours, which will nicely work for all common video players and OSes.
The download section also has Vimeo and Youtube links for streaming video.
Lastly, mirrors with the DVD ROM studio files are also being added now!

Have fun watching! And, thanks again for the great feedback and ongoing support. It has been a great ride for everyone here, and I definitely look forward to the next open movie… which – as promised – will not start before the Blender 2.5 project is in usable state. Most likely that’s end of 2008, early 2009.

Yay!  I’ve been waiting since they announced this project back in November.

Tags: , ,
Posted in 3D modeling, Movies, Software | Comments (0)